3D Graphics
September 6, 2017
12 min

Season 1 - Episode 27: 3D Graphics
00:00 / 45:00
Overview
Today we’re going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a 2D surface adds an additional number of challenges. So we’ll talk about some of the reasons you see occasional glitches in your video games as well as the reason a dedicated graphics processing unit, or GPU, was needed to meet the increasing demand for more and more complex graphics.
Episode Information
TV Show
Crash Course Computer Science
Season
Season 1
Episode Number
27
Air Date
September 6, 2017
Runtime
12 minutes