3D Graphics

September 6, 2017
12 min
Season 1 - Episode 27: 3D Graphics

Season 1 - Episode 27: 3D Graphics

3D Graphics - Episode 27

Overview

Today we’re going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a 2D surface adds an additional number of challenges. So we’ll talk about some of the reasons you see occasional glitches in your video games as well as the reason a dedicated graphics processing unit, or GPU, was needed to meet the increasing demand for more and more complex graphics.

Episode Information

TV Show

Crash Course Computer Science

Season

Season 1

Episode Number

27

Air Date

September 6, 2017

Runtime

12 minutes